If the OP is having issues with her stressing out on him it's safer not to test his luck in longer runs if she's picking up an affliction in the nightmare, until he runs the nightmares out. Right, but if things don't go great in the Nightmare, she'll often end up Afflicted, and it's easier to finish out a Medium one with her freaking out that way than a Long one. So in a way, it can actually be more advantageous to do Long Runs (unless they're long dark runs, in which case I hope you brought your moon cloaks, rings, etc.) The Shieldbreaker is a powerful ally in the fight to reclaim the Estate and banish the evil that squats in the Darkest Dungeon. I don't believe you can have 2 of the Nightmares in the same dungeon, and if you successfully complete the Nightmare you get a buff to stress resistance above and beyond any camping buffs, that lasts for the entirety of the dungeon. its whatever your comfortable with and if your playing in the light or dark i think i saw a build that had jester highwayman and 2 hellions for night fighting. She'll usually end up Afflicted by that's not a huge deal on a Medium length. The best team comp currently in the game is whichever comp you enjoy using. Long runs won't end well, but you can definitely use Mediums to get through the nightmares and still succeed on the run. A highly-tactical and solid damage dealing hero, she truly excels when countering monsters with high protection and those who guard their allies. Originally posted by Corseth:Another tip, until you run out the nightmares, bring her on at most Medium runs. The Shieldbreaker is a powerful ally in the fight to reclaim the Estate and banish the evil that squats in the Darkest Dungeon.
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